Attack with:
Weapon:
Tap a cell to select it, then press Fire to confirm.
Board Key
Attack Board
Unknown — not yet attacked
Hull destroyed (direct hit)
Miss — no ship at this cell
Shield absorbed the hit — cell still open
●
Decoy intercepted a missile — purple dot = interceptions recorded, cell still open
Your Board
Your ship — alive
Your ship cell — hull destroyed
Your ship cell — shield absorbed a hit, hull intact
Ship Status Cards
⚡
Main weapon — cooldown bar shows time until next shot
🔴
Laser cannon — independent cooldown per cannon
🚀
Missiles — fires instantly, no cooldown, count decrements on use
🛡
Shield pips — each pip absorbs one hit before hull is exposed
🛸
Decoy pips — each pip intercepts one incoming missile
📡
Radar — sums to fleet scan level (max 15). Reveals enemy cells in patterns; 6-min cooldown.
📵
Signal Jammer — each jammer reduces opponent's effective radar level by 1
Radar Reveal Markers
Green corner — radar found a ship at this cell
Grey corner — radar confirmed empty space